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南京新型工业化道路上的知识员工管理

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否则不仅无法达到保健的目的

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Warhammer Shaman Class Review

The shaman does decent doing this. If you get warhammer gold a good spell rotation that works for you, you can pretty much pull mobs close to non-stop. Your ability to heal yourself makes you decent at same to higher level mobs. However Champion and Hero Mobs will compeltly eat you up, even if they are lower than you by 1 or 2 levels. They are completly squishy. Sure you can heal yourself, but then you arent damaging the mob, and eventually you will run out of APs, and die. Not to mention that champs will hit you for 10/20% of your hits, and your only big heal has a push back like WHOA. More on that in PvP section. Once you get moral 1 warhammer online gold ability, you have a great get-a-way skill. POP your heal/dot on a mob, hot yourself, hit moral ability and sprint, and you will get away 95% of the time.

There was not a single time where I had any problem with any quest same level or 1 higher.

Public Quests:

If you are a shaman and not in the top 3, you are just flat out just sitting there and dpsing. If you heal and dps (the tools you are supposed to use) YOU WILL ABSOLUTLY BE TOP 3. I was doing PQs with people 3-4 levels higher than me and I was still top 3. Only ones I have trouble hanging with is Tanks. I think the PQs give extra credit for holding aggor (which I am glad they do because tanks dont do as much damage as the DPS classes).

Overall PvE weekness: Well if you even consider this a weekness. You cant solo Champ/Hero mobs, and you cant multi pull like the aoe-ers. But you more than make up but the compelte utility you have in the group PvE warhammer online power leveling settings.

PvP Scenarios:

Hmm where to start. Even with the mechanic to split healing RPs within the group, There have been many Scenarios where I was first in healing and top 4 in DPS. Nothing irks me more than shamans that just sit there and DPS, and only heal themselves. This is the #1 reason I believe Order is winning more Scenarios than Destruction. They dont seem to have a problem being "support" with all of thier classes. I have been on my tank with 5 shamans behind me and I would not get a single heal. Geez. how hard can it be. Not to mention that with your 3 second heal you will get much RPs.

Now the difficult part, if you are healing in a Scenario. Order warhammer powerleveling players WILL notice you, and you WILL absolutly be targeted by Witch Hunters and WPs.
For some reason, they seem to be the classes i have REAL problems getting away from.

NOTE: If a tank puts guard on you. HEAL HIM. PERIOD. Heal him.

Oh and last thing. King of the hill is SOOOOO fun. Keep your back to the wall and keeps your tanks up so they can protect you.. FUN!!!

Open RvR:

This is ABSOLUTLY where shamans shine. They have CRAZY utility. Keep fight/zerg fight/Battle Objective fights. Shamans can sit back and DPS the crap out of Order AND heal those tanks that are running back to the safty of the zerg. Keep fights you can heal heal heal, and drop some DPS on the occasional chucklehead that is foolish enough to stand in the way of DESTRUCTION.

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